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WBML frozen roadmap

WBML 1.0 — FROZEN for WorldBox 0.51.2 build 719 / NML 1.2.0.1.

The compressed final campaign is complete:

Version Result
0.7.0 Persistence & Identity — CLOSED PASS
0.8.0-fix1 World, Game & Integration — CLOSED PASS
0.9.0 Coverage Closure & Architecture Torture — CLOSED PASS
1.0.0 Consolidation/publication — FROZEN

Do not start another systematic WBML version for ordinary mod development. Re-open the lab only when WorldBox/NML changes or a direct contradiction to the frozen baseline is found. Then start with a baseline diff and re-test changed areas instead of blindly repeating every suite.

Capability recipes, a shared WorldBox Modding API and Mod Studio are product/tooling work built from the evidence; they are not required to keep the research campaign open.