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WBML 0.9.0 — Coverage Closure & Full Architecture Torture

Canonical probe: 0.9.0 · run: dd7179d925a4 · result: CLOSED PASS — 40/0/0.

  • 15/15 required core types resolved.
  • 18,625 methods; 9,434 public.
  • Heuristic families: 6,722 query-like, 5,151 mutation-like, 460 lifecycle-like, 869 persistence-like, 279 worldgen-like, 3,428 UI/input-like, 307 event/hook-like.
  • Atlas closure: 2,905 types, 38,553 members, 10,087 safe reads / 0 failures, 19,446 relations / 0 unresolved, 0 type collisions.

These family counts are coverage census, not claims that every matching method is safe.

The live test ran for 656 frames / about 12 seconds with 12 stress passes and 19,200 reads / 0 failures. Political World, Scenario Tools and Custom Worldsize remained present. WBML Harmony test owners were cleaned up. The foreign owner set was preserved 3 → 3.

The integrated rollback-only save/reload completed with one save, one load, one reload proof, four identities classified, three owner relations preserved, and all three temporary scalar markers cleared. After reload there were 44 canvases and 1 EventSystem. No WBML-captured engine/game exception or operational abort occurred.

For WorldBox 0.51.2 build 719 / NML 1.2.0.1, systematic WBML research is closed. Remaining UNKNOWN is limited to explicit environment/platform/future-version or intentionally unrecoverable/unsafe boundaries.

Machine data: /worldbox-modding-docs/data/wbml/0900-coverage-closure-atlas.json.